I am trying to find data/statistics around Game Based Learning. Is it on the rise? How big is it as a business? What is his position in a training mix (versus e-learning, versus traditional classical…Continue
Blended learning, Human capital and talent management, Gaming and simulations for learning, Learning management systems and methods, Measurement methods and technologies, Mobile learning, Performance support technologies and methods, Skills assessment and competency mapping, Virtual classrooms, Workflow and process-embedded learning, Social Media and learning
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